Head
Wizard
Primal Ancient Set Helm
759
Armor
Primary
Critical Hit Chance Increased by [4.5 - 6.0]%
Secondary
Sockets (1)
One of 3 Magic Properties (varies)
- +[626 - 1000] Strength
- +[626 - 1000] Dexterity
- +[626 - 1000] Intelligence
+3 Random Magic Properties
Tal Rasha's Elements
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Stride
- Tal Rasha's Allegiance
- Tal Rasha's Unwavering Glare
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Grasp
Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
(4) Set:
Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
(6) Set:
Attacks increase your damage by 2000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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